soccer

This Update Brought to You By… Bugs!

Bugs… We are done adding features for the initial release and are removing bugs from the software. But we’ve also been ADDING bugs… Sponsor Bugs, that is!

You’ve got make money producing your games, and sponsors are typically the way you do that. The last feature we added focuses on Sponsors. We have a variety of options for recognizing sponsors in your games including a sponsor carousel that will exist as it’s own bug or attached to the scorebug, plus full screen sponsor graphics with live read text built right in the user interface. We also have a text marquee for displaying text advertisements, game information, etc… Watch the video to see it in action! Stay tuned for the initial release and training videos!

 

 

Behind the Scenes Look at MultiSport Scoreboard

SuiteCG is excited to unveil this first behind the scenes look at our flagship module: MultiSport Scoreboard! There are still a few bugs to work out and features to get in place before our first release, but we wanted to get this out so people can see the flexibility that this program offers for fine-tuning controls to your specific sports and language needs. Take a peek and let us know what you think. Join our Facebook community to discuss and offer feedback!

CGStatLink Lite- Soccer is Here!

We are pleased to announce the release of CGStatLink Lite- Soccer! The easiest, most cost-effective solution for controlling your soccer scorebug/scoreboard/scoring graphic!

Product Header- Soccer Lite

CGStatLink Lite- Soccer, our third program in the CGStatLink Lite product line, does not have support for StatCrew data automation at this time, but it has many of the manual features that it’s predecessor, Football Lite, includes. It’s Game Settings screen allows you to add team names, logos, season records, as well as venue and game date information.

Easily configure the team names and venue data for your game.

Easily configure the team names and venue data for your game.

The game clock will count up or down to be compatible with FIFA and NCAA clock protocols, and when counting up it’s easy to add extra minutes for when the referees make that call.

When needed, the Penalty Shootout feature will let you display the last five shootout kicks while keeping a running total of the penalty goals.

The Internal CG can be run in an independent window to screen share in Wirecast

The Internal CG can be run in an independent window to screen share in Wirecast

CGStatLink Lite- Soccer is compatible with Sportzcast and ScoreOCR clock feeds as well! Control the score and CG page control while benefitting from the real time clock feed from those third-party resources!

Like all CGStatLink products, Soccer Lite will output dynamic data to XML and CSV files for CGs that support real time data files like Newtek LiveText, Chyron, Livestream Studio 2.x. And for those that don’t, the Internal CG will render a dynamic PNG to a folder (or network folder) of your choice for vMix or Livestream Studio 2.x, or will render in a second window for screensharing in Wirecast. The Internal CG can also render full screen on a dual monitor configuration. Connect your laptop HDMI output to an ATEM switcher and chromakey the source for a simple yet very effective CG!

CGStatLink Lite- Soccer is Imminent

We’re very close to completing CGStatLink Lite- Soccer. We’re finishing up some final touches on the Shootout controls. Stay tuned for more information and sign up here to be notified once a trial version is available!

This version of Lite- Soccer will not have StatCrew support but will have Manual Controls for easy scorebug insertion via the Internal CG, XML, and CSV output. StatCrew support will be added in the future.

Check out this little preview of shootout support.

Soccer Preview